b) Running Rigging - All lines used to adjust the sails on a
ship.
12) Hatches - an opening in the ship’s deck covered by waterproof
canvas (you don’t want your cargo and the inside of the ship to
rot and decay, now, do you?). Think now. This would be the familiar
hole in the deck with the wooden netting (looks just like a
window with a lot of crisscrossing strands of wood). The canvas
doesn’t always cover it unless it is unusually misty or stormy.
13) Bally that talk, Stow that gab - Ha, ha. Even back then they
had their own version of ‘shut up.’
14) Mate - You’d all better know this. Any Australian fans? Well,
it means comrade, oh buddy, oh pal. The guy you work with. I’m
sure if you didn’t have it already, you do by now. Matey is
sometimes the slang version of mate.
15) Furl/Unfurl the sails - Well, to begin with, to furl the
sails is to roll them up on the spar and then tie them well. By
doing this, sail canvas is protected from the elements, and keeps
the sail canvas from being damaged by strong gusting winds in a
storm. To unfurl them is to raise the sails again so that the
wind can catch them and move the ship forward.
16) Grog - OH YEAH! I want some of this! (Maureen, please
understand that I am not promoting this....it is only being defined
with my opinion of it. Tastes awful, guys... It’s not something
you pick up for fun... I'm actually being serious on that point
too.) This is a strong beer (it is until you dilute it with
water....) that you can still get today but most sailors, pirates
and seamen alike, drank this during long voyages. Instead of
drinking the water first before it grew algae, they drank the
grog first so as to not waste it. (They’ve got the right idea
there.) This was the seamen’s ale for any who sailed the seas
alike. Anyways, anyone played Monkey Island before? Even though
most grog isn’t green.......(if it is please make certain that it is
not spoilage) I love Monkey Island (TM)’s grog so much that I
definitely gave the grog within my story its the aesthetic
characteristics of it.
17) Abandon ship - Well, what are you waiting for? Abandon ship!
Leave, jump in your lifeboats and paddle away, get off the ship.
Any of the above would consist of prime choices.
18) Mutiny - "Well, I ain’t gonna listen ter you no more." That’s
a double negative........ Ah well. A crew or members of the crew band
against the captain, whether for right or wrong, and attempt a
takeover. Punishment for mutiny often consisted of hanging the
men on the horizontal spars, walking the plank, and land councils
to decide other punishments. A captain has full authority to
execute a mutinous crewmember. Many often either try to rile the
crew to revolt or murder the captain instead. Either approach is
immoral and not necessary. Captains are such as they have the
experience to comprehend the risks and advantages for any
situation and they are able to keep the crew in check. Without a
captain, the crew is disorganized and unless a quick substitute
is found that everyone would look to for guidance, the ship falls
apart from the seams. Distrust is a dark enemy indeed.
19) Melee - A fight, brawl, or other incredibly fun fist
throwing, sword slashing, or wit kipping experience. In other
words, gotta be close up and personal. No cannons are allowed in
this fray!
20) Loot, Booty - Aye, that’s treasure, me mates. Gold, jewels,
and any other spoils I take. (This sometimes included women.....).
Anyway, what more could a pirate want than a cove full of loot?
21) Keelhaul - *nods* I do hope no one reading this ever has to
experience this. *heavy sigh* This is a practice of tying
someone, most often other crewmembers, to a line and hauling
(dragging) them beneath the keel of the ship as a form of
punishment and or torture.
22) Rum - Mmmmm, what else would any seaman survive long
weeks out at sea on? Webster defines rum as - an alcoholic
liquor (is liquor really alcoholic?) distilled from a
fermented cane product [molasses]. Yeah, you don’t have
grog, you’re gonna have rum.
23) Barrels/Kegs - Ah yes. The large cylindrical, with the
belly curving outward, wooden containers that stock the
ships for their voyages. Barrels and kegs most often held
small amounts of rum, food, water, gunpowder and the like.
They are most remembered by people rolling them up/down the
gangplanks. Much easier than lugging them around, wouldn’t
you agree?
24) Casks - Large quantities of water and rum/grog could be
stored within these huge barrels. These are most often found
in the bottom of the ship in storage. They are also held on
two x shaped legs to keep them from rolling around and
possibly crushing a crewmember.
25) Cannons/cannonballs - You have a cannon port, you load
up and you shoot. I think you all know what cannons and
cannonballs are.
26) Fire and Brimstone - In other words, "Give ‘em hell!"
27) Keel - Imagine a sailing vessel out of water. Especially
the really old ones. Yeah. Those would be good. The keel is
the long large timber that is located at the center of the
hull of the sailboat that also stretches from the foremost
of the bow to the stern. It is the backbone of the ship,
literally. It often is deeper than the rest of the hull, or
so to say jutting out of the hull. The keels of most sailing
ships are deep and very heavy so as to counteract the force
of the wind on the sails. Without this, the ships would by
pushed over by the wind and never once move from their
positions. Keels have a very large resistance to horizontal
pushing.
28) Stern - This is the back of the ship. It is a broad
section of the ship that is very stable. The rudder is
located at the very back as is the helm. By the way, if any
of you ever have seasickness, just head to the stern of the
ship. The ship rocks less at the stern because the bow is
cutting through the waves and the angle of displacement is
much smaller at the stern. Also, find a spot on the horizon
to stare at and try not to stay in the sun. Heat tends to
worsen seasickness.
29) Bow - this is the front of the ship. The ship narrows at
this end and most often figureheads are placed just beneath
the bowsprit (I guess I need to define that one too....). Help
you out with the placement?
30) Starboard - When facing the bow of the ship, the
starboard side is the right side. This (and the next) is
universal terms for this. If someone fell overboard and you
shouted, "Man overboard on the right!" everyone would run to
their own right, not necessarily your right. So, by using
these directions, people can tell exactly which side of the
ship other crew members are speaking of.
31) Port - When facing the bow of the ship, the port side is
the left side.
32) Bowsprit - large spar that projects forward from the bow
of the ship. The figureheads are often either a part of the
bowsprit or located just beneath them.
33) Spinnaker - A light-weight, spherical sail used in
reaching and running.
34) Spar - fight and hold mast part.
35) Galley - Ooh. Now I know I love visiting this
spot.....though I really shouldn’t. It’s the kitchen. The name
came from the brick and stone ‘gallery’ that was used as the
stove aboard the ships. Sort of like a fireplace with no
chimney.
36) Logbook - Every captain keeps a log book. The positions,
affairs, and anything that might come up are recorded in
this book. If the ship sinks, many captains bring their
logbooks with them as evidence of their misfortunes and to
document their wrecks’ location. The captain of a certain
ship that carried a queen’s cargo wrecked and kept the
ship’s exact coordinates in his logbook. It was used to
prove his innocence and later, treasure hunters used his
log to find the sunken ship. However, since it was within a
certain country’s borders, the nation itself had claim over
the wreck. They were less than a mile from the international
water line.